At this point, HIDmaker FS has done its job and has given your USB Development project a solid starting point: two “known good” programs that were created at the same time, and matched to each other, and which know how to communicate with each other correctly. The USB communication part is done and working, so you can now concentrate on the things that you really set out to do in the first place: adding the real "personality" to your programs, on both the USB HID peripheral side and the PC side, that makes your project do what you want it to do.
The generated PC code is a working GUI program. It looks rather plain, because we cannot know what you will make with HIDmaker.
We recommend that you make a copy of the original source code for both sides, then proceed to modify both of these programs, one step at a time. Add one feature or section of code, preferably on one side only, and test that new code carefully. We recommend that you get that feature working correctly before you move on. If something goes wrong, you’ll always know exactly where to look for the problem. That way, you’ll always have a working program at each step of the way, and things will never get out of control.
Once you've done that precautionary step, you are ready to modify and beautify your PC program, to give it the look and feel that you've always dreamed of. Depending on what hardware your HIDmaker has to control, you might add a picture of it to dress up your program like John Iovine of Images Scientific Instruments did. (You can learn more at this page in our Customer Showcase section.)
Or if you are monitoring something, you might want to add some attractive gauge controls, like David Lawson of RF Technologies LLC did. (Check out his page in our Customer Showcase section.)
By the way, we'd LOVE to show off YOUR work in our Customer Showcase section as well. If you're interested, contact Dr. Bob and let's talk!
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